Games News
14-11-2008, 10:10 AM
Updates to Medieval II: Total War have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Medieval II: Total War
Multiplayer in-game soft-locks removed
Battle AI, Siege AI and Campaign AI are no-longer passive
Close-range AI attacks are more consistent
Cavalry Charge and Cavalry power are more consistent
Merchant trade values no-longer drop after load / save
Elephant Artillery does not cause problems in Campaign Battle
Reduced Inquisitor power
Morale effects tweaked
Increased effectiveness of naval invasions
Fixed Multiplayer lobby crashes
Added support for international Multiplayer
Missions do not repeat
Minor issues with deployment lines / zones have been solved
Tweaks made to Diplomacy mechanic
Sieged Settlements no-longer showing as sieged even if besieging army has been defeated
Gunpowder units do not get stuck re-forming
Siege equipment does not disappear while zooming
Fixed Assassin exploit
Tweaks made to unit pathfinding in settlements
No-longer possible to open gates with siege towers or embed them in walls
Minor UI changes
Added missing Audio triggers
Controls and Camera tweaksAdded ModTool - Unpacker
Source (http://www.steampowered.com/index.php?area=news&id=868)
Medieval II: Total War
Multiplayer in-game soft-locks removed
Battle AI, Siege AI and Campaign AI are no-longer passive
Close-range AI attacks are more consistent
Cavalry Charge and Cavalry power are more consistent
Merchant trade values no-longer drop after load / save
Elephant Artillery does not cause problems in Campaign Battle
Reduced Inquisitor power
Morale effects tweaked
Increased effectiveness of naval invasions
Fixed Multiplayer lobby crashes
Added support for international Multiplayer
Missions do not repeat
Minor issues with deployment lines / zones have been solved
Tweaks made to Diplomacy mechanic
Sieged Settlements no-longer showing as sieged even if besieging army has been defeated
Gunpowder units do not get stuck re-forming
Siege equipment does not disappear while zooming
Fixed Assassin exploit
Tweaks made to unit pathfinding in settlements
No-longer possible to open gates with siege towers or embed them in walls
Minor UI changes
Added missing Audio triggers
Controls and Camera tweaksAdded ModTool - Unpacker
Source (http://www.steampowered.com/index.php?area=news&id=868)