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Games News
06-03-2009, 10:59 AM
NPCs have progressed from simple rule-based sprites to human-like figures that appear to think for themselves. We look at how the developers of F.E.A.R. 2, Dawn of War 2, Fallout 3 and Crysis achieve the illusion of intelligence for the characters in their games.http://feeds2.feedburner.com/~r/bit-tech/gaming/~4/veWM-a0xTO8

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