PtP
20-11-2003, 04:50 PM
Tonight at approximately 7:00 PST (03:00 GMT) an update for Day of Defeat was released. The update will require DoD game servers to restart. See below for a list of what's included.
Small changes to Team Fortress Classic and Half-Life deathmatch are also included in this release, but servers for those games can wait & restart whenever it's convenient.
DAY OF DEFEAT:
Fixed Avalanche
fixed mg42 and 30cal weapons showing full bullet clips on the model when the clip was empty
fixed recoil continuing after the map ends
fixed squares drawing in the scoreboard in blank spaces
added top bar to scoreboard for drawing the hostname
fixed a bug where the reinforcement timer would not draw in first person spectator mode
added cvars "mp_log_scores" and "mp_log_scores_delay" to log scores continually ( default is off )
fixed an exploit where many people could select a class over the class limit before the first person spawned
fixed a bug where a joining player was sent the wrong team for other players
fixed bad subtitle on #voice_subtitle_pschreckspotted
re-added BAR weapon deploy animation
reduced BAR deploy time
on demo recording start, resend all player team info
fixed empty weapon click on all weapons
increased max materials to 1300
TEAM FORTRESS CLASSIC:
Fixed problem where text wasn't being displayed properly
HALF-LIFE DEATHMATCH:
Fixed problem where text wasn't being displayed properly
Small changes to Team Fortress Classic and Half-Life deathmatch are also included in this release, but servers for those games can wait & restart whenever it's convenient.
DAY OF DEFEAT:
Fixed Avalanche
fixed mg42 and 30cal weapons showing full bullet clips on the model when the clip was empty
fixed recoil continuing after the map ends
fixed squares drawing in the scoreboard in blank spaces
added top bar to scoreboard for drawing the hostname
fixed a bug where the reinforcement timer would not draw in first person spectator mode
added cvars "mp_log_scores" and "mp_log_scores_delay" to log scores continually ( default is off )
fixed an exploit where many people could select a class over the class limit before the first person spawned
fixed a bug where a joining player was sent the wrong team for other players
fixed bad subtitle on #voice_subtitle_pschreckspotted
re-added BAR weapon deploy animation
reduced BAR deploy time
on demo recording start, resend all player team info
fixed empty weapon click on all weapons
increased max materials to 1300
TEAM FORTRESS CLASSIC:
Fixed problem where text wasn't being displayed properly
HALF-LIFE DEATHMATCH:
Fixed problem where text wasn't being displayed properly